Fixing up the "About us page?"

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Fixing up the "About us page?"

Post by Luigi1632 on 2010-09-25, 10:48

I'm trying to fix up my about us page, so people won't be so confused about what my forum's purpose is..

Here's the current one:
Spoiler:

The Blitzkampf was created to assist the popularity of the little-known PC fighting game,Akatsuki Blitzkampf. Akatsuki Blitzkampf is somewhat popular in Japan, but here in the US and other countries, Akatsuki Blitzkampf is almost unknown. With only a small fanbase in the US, Akatsuki Blitzkampf is relatively unknown to many people. We strive to get more people to know about Akatsuki Blitzkampf.

Akatsuki Blitzkampf is a Japanese-only fighting game for the PC, that has a lot of great factors about it, from the semi-retro gameplay to even the dystopian,war-torn atmosphere. Akatsuki Blitzkampf had features of some fighting games, from a few unlockable characters to unlockable modes of play, including a even harder version of the game\s single-player mode, and even a mode of play that is similar to a board game.

However, this is also a BlazBlue fansite, too and even though BlazBlue already has some popularity, it has a lot of depth into it. With theories that rise up about certain relationships with characters or even theories about the Murakumo units and the NOL and Sector Seven, BlazBlue is a game that has also gotten high reviews from various video game websites and outlets.

We are also probably the only website that knows about the horror-based fighting game(which we are developing), Das Albtraum(originally "Das Nachtstute").

Anyways, here\s a explaination of the current members of the team:

Saohc/APC/James(Founder of this forum) Saohc/APC/James is the main founder of this forum(and also the writer of this "About Us" page) and he created this forum on the 2nd of May. Saohc has some experince in website coding and experince in game design and programming.

Saohc can be emotional sometimes and has sometimes has "short-term depressions" or "bouts of insanity", which should be ignored. However, despite that, Saohc is a good administrator and does the best he can to take care of the forum.

He started website building at the age of thirteen, with a free forum host and now is using a actual website host(and with phpBB3, manually installed, of course).

Saohc is a avid horror fan and enjoys "psychological horror", even stating this: "I like horror, but preferably psychological horror.

I find psychological horror better, because it's not that crap of "walk around the next corner and BOO! A walking corpse appears!", it's a type of horror that keeps you in a state of tension and it gets in your mind. Sometimes you have to think, to get something.. (For example, The Twilight Zone's suspenseful ending made you have to think to figure out some of them.. Can't forget the good old "DON'T GO ON THAT SHIP! THE BOOK "TO SERVE MAN", IT'S A COOKBOOK!" line from the episode "To Serve Man") and be able to figure it out.

Psychological horror is the best in my opinion, because it gets in your mind and it's usually the stuff of nightmares(Nightmare Fuel) and psychological horror can cross the line too, I believe the type of hentai "ero guro" has sneaked it's way into psychological horror a few times, specifically in the Japanese-only horror series "Guinea Pig". Slasher films and typical horror require "screamers" in order to scare you. With psychological horror, it stays with you for a while, maybe perhaps scars you for life. Stephen King is a good author and all, but H.P. Lovecraft is better." Saohc is also has a bit of a dark mind and appears to enjoy blood and gore and some things, that not many would find amusing.

Despite his avid obsession with horror and his occasional emotional bursts, Saohc is a good person and helps out the forum, the best he can.

There are a few other team members(Pokemoneinstein and da thnikkaman!), but it's not possible to give a good enough explaination about them and they seem to be rarely active.

and anyways, I guess this ends our "about us" page, hope I gave a decent explaination of the forum and it's purpose..
Anything that should be fixed up?
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Re: Fixing up the "About us page?"

Post by Avian on 2010-09-25, 10:55

No one cares anything more past the part about it being a game.

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Re: Fixing up the "About us page?"

Post by Luigi1632 on 2010-09-25, 10:57

Well, what about a description of me and the staff members?
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Re: Fixing up the "About us page?"

Post by Avian on 2010-09-25, 11:13

No one cares.

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Re: Fixing up the "About us page?"

Post by Luigi1632 on 2010-09-25, 11:36

:\ Everything is "no one gives a shit" or "no one cares" with you, it seems and you are still 12? Right?

Lighten up a little, fine, I'll remove the stuff about me and the staff members.

Now, how am I going to get the guests to see the "About us" page, so they can get the sense of forum?
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Re: Fixing up the "About us page?"

Post by Avian on 2010-09-25, 12:04

I don't lighten up. Learn criticism.

It's called a nav bar.

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Re: Fixing up the "About us page?"

Post by Luigi1632 on 2010-09-25, 12:07

I already have a navigation bar.

Now, how does this look?

Spoiler:

The Blitzkampf was created to assist the popularity of the little-known PC fighting game,Akatsuki Blitzkampf. Akatsuki Blitzkampf is somewhat popular in Japan, but here in the US and other countries, Akatsuki Blitzkampf is almost unknown. With only a small fanbase in the US, Akatsuki Blitzkampf is relatively unknown to many people. We strive to get more people to know about Akatsuki Blitzkampf.

Akatsuki Blitzkampf is a Japanese-only fighting game for the PC, that has a lot of great factors about it, from the semi-retro gameplay to even the dystopian,war-torn atmosphere. Akatsuki Blitzkampf had features of some fighting games, from a few unlockable characters to unlockable modes of play, including a even harder version of the game\s single-player mode, and even a mode of play that is similar to a board game.

However, this is also a BlazBlue fansite, too and even though BlazBlue already has some popularity, it has a lot of depth into it. With theories that rise up about certain relationships with characters or even theories about the Murakumo units and the NOL and Sector Seven, BlazBlue is a game that has also gotten high reviews from various video game websites and outlets.

We are also probably the only website that knows about the horror-based fighting game(which we are developing), Das Albtraum(originally "Das Nachtstute").

We also offer a section for MUGEN fans and creators to release their creations and show off videos of their battles and just discuss MUGEN.

MUGEN is a freeware fighting game engine that was created by the little-known company called "Elecbyte" is 1999 with Allegro and C++. MUGEN allows you to create your own fighting game and the possibilites are almost endless!

You can create your own characters,stages and such for use in MUGEN(if you use Fighter Factory) MUGEN was originally designed for the Microsoft Disk Operating System(or MS-DOS), but Elecbyte also made a version for Linux. However, at some point Elecbyte disappeared off of the face of the Earth and there was no hope for a version for Microsoft Windows...

However, then at some point in 2003, someone found a beta version for Windows, but unfortunately this beta version had a nag screen, two character roster limit and unplayable game modes.

Then, 2004, some Japanese hacker hacked into the engine and removed most of these limitations. This version is commonly known as "WinMUGEN". Sometime in 2007, someone made a version to support high resolution stages(like those seen in Guilty Gear around that time), but in return lost support for low-resolution stages. Later in the December of 2007, a MUGEN creator known as "Kung Fu Man"(not the character), hacked into what is known as "High Resolution Windows MUGEN" (or Hi-Res MUGEN) and added support for low-resolution stages, with a 640 x 480 high-resolution select screen.

Sometime in the September of 2009, Elecbyte made a unexpected comeback and revealed a new version of MUGEN for Windows called "MUGEN 1.0." MUGEN 1.0. or HD MUGEN has allowed for further options for coding in characters, along with even support for high definition. and anyways, I guess this ends our "about us" page, hope I gave a decent explaination of the forum and it's purpose..
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